Zapstreak globally released its SDK to the public for its AirPlay-like media streaming solution for Android.
Before its debut back in April, Zapstreak was hoping to build a single app for streaming media cross-platform. After studying the market, however, Zapstreak was released for Android as there was a lack of this tech in the Android market, and Apple had already created AirPlay for iOS.
Zapstreak works similarly to AirPlay, except without the additional hardware capabilities that AirPlay require since the tech is built on DLNA standard. The SDK will allow developers to build music, video or picture-streaming right into their app. Since it doesn’t require any hardware, the SDK should work out-of-the-box a great boon to developers who are looking for plug-and-play integration. For example, beta partners like musiXmatch and video2brain used Zapstreak to provide DLNA access due to its ease of use, since DLNA works with the majority of TVs, audio-only devices and even game consoles.
Release of Zapstreak’s SDK comes with Google’s news of building its own media streaming into Android with an open AirPlay standard that will be available cross-platform. Many Android handsets are now shipping with Miracast built in, a Wi-Fi Alliance-certified standard manufacturers are putting into televisions as well as smartphone hardware. Android 4.2 brings official system-level Miracast support to Google’s mobile OS.
Zapstreak developers can enjoy one month for free after sign up. Afterwards, it starts at $29/month. The price tag may be a bit hefty, especially if Google releases their own media streaming app and SDK for free. Still, Zapstreak is first in line for this technology and for Android and their SDK works with existing home theaters setups. They are also working on similar SDKs for iOS and Windows developers. There’s currently no timeline for these projects.
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